Host a Galaxy

Running an Event or Venue

Every universe has a host running a sysop console behind the scenes. If that's you, the console turns this game into a real promotional tool.

A holographic galaxy projection
01

Becoming a Host

Hosting requires a Gig Game subscription — there's no separate application or approval beyond that. Sign in through Gig Game, and the very first time you do, you're taken straight into naming your galaxy and building it.

1. Sign in through Gig Game
All sign-in — host and player alike — goes through Gig Game's own SSO now. There's no separate Trade Empires account to create.
2. Name your galaxy
The first time Gig Game hands you off to Trade Empires as a host, you'll be asked for a unique host name. That's permanently tied to your Gig Game account from then on.
3. The Big Bang
Right after that, you land directly on the Big Bang screen — there's no separate "create a galaxy" step. This is where your galaxy actually gets built; see below.
02

The Big Bang — Building Your Galaxy

Nothing exists yet at this point — no sectors, no ports, no planets, nobody to command. A handful of basics are right up front; everything else sits behind an "Advanced" disclosure with sensible defaults already filled in, so a first-time host can just hit the button, and a returning one can tune every dial.

SettingDefaultWhat it actually does
Galaxy nameAndromedaShown everywhere — console, HUD, browse listing. Renameable later from Settings.
Turns per day250Every commander's daily turn allowance. Change any time from Settings, no rebuild needed.
Starting credits300crWhat a brand-new commander begins with. Changing it later only affects commanders who join afterward.
Starting fighters30Loaded on every commander's ship at first join, after a respawn, and on any ship bought afterward — not just the opening moment.
Starting shipRunaboutWhich of the 16 hulls (see Ships & Combat) every new commander begins with. Picking a pricier hull hands it out free, bypassing whatever alignment/experience/commission it normally requires.
Max players0 (unlimited)Hard cap on total commanders. Once full, nobody new can join until a slot frees up.
VisibilityPublicPublic galaxies are listed and searchable on the public galaxy listing with a real description; private ones are only reachable by direct invite link. Flip it any time from Settings.

Under Advanced — shaping the actual galaxy generation, all optional:

  • Sector count (default 500) and grid width/height (default 100×100) — how big the plane is and how sparse it feels.
  • Stability factor (25-100, default 100) — the single dial behind "how warped is space" (see Navigation & the Galaxy). 100% is dense and mostly two-way; 25% is a sparse, mostly one-way maze.
  • Worm count, random seed — inter-plane wormhole density, and a fixed seed to reproduce an exact layout for testing.
  • Port density (10%), planet density (5%), star sector density (20%) — independent per-sector odds for each.
  • Tavern count (20), Federation patrol ships (3), pirate/raider ships (5), black market ports (2) — the plane's NPC and black-market population.
  • Plane background — one of six nebula backdrops, or Auto to cycle through them across multiple planes.
Triggering the Big Bang is destructive and immediate — there's no undo. Once your galaxy is generated, changing any of this again means the Danger Zone's full rebuild (see below), which wipes and regenerates everything.
A standard host is capped at one plane, 500 sectors, and the default max players — those fields are locked to their defaults. Server admins aren't capped.
03

The Host Console

Once generated, every visit to your console lands on the real dashboard: live commander and plane counts, and a tab for every system you're running.

Settings
Live-tunable rules (turns/day, starting credits, max players) that don't need a rebuild, plus the public/private visibility toggle and description.
Players
Search and inspect any commander, adjust their standing, or ban them outright.
Sectors, Ports, Planets
Look up and directly edit anything in the universe by number — stock a port, drop a planet, rewrite a sector's links.
Corporations
Inspect any corp's roster and treasury.
Daily Log
Post your own entry to the galaxy-wide feed everyone already reads.
Invites
Generate a shareable invite link — the way anyone joins a private galaxy, and an easy way into a public one too. Opening it shows the galaxy's real live stats before committing.
Danger Zone — the Big Bang wizard's own full rebuild, available any time after launch: wipe everything and regenerate from scratch with new settings, gated behind typing the galaxy's exact current name back as confirmation. There's no undo here either.
04

Reward the People Actually in the Room

A bar, a convention booth, a game night organizer — whoever's running the sysop console behind your universe, the console turns this game into a real promotional tool: reward the people actually in the room, and put your own message on the screen everyone's already watching. Nothing here needs a developer or the game's own source code — it's all built into the console.

Reward Real-World Actions
Generate a code from the console's Promos tab — a message, a credit amount, and a 5-digit code with a QR all created for you. Hand it out for a real-world action (a drink ordered, a raffle entry, showing up at all) and every commander who enters or scans it gets the credit once, however many times you reuse the same code that night.
Put Your Message on the Big Screen
The Branding tab uploads slides straight into the venue's own HUD display, right alongside the galaxy's live leaderboards and news feed. Run an image full-width, or split the screen 50/50 with your own formatted text — happy hour specials, a sponsor's logo, tonight's tournament bracket. Add as many as you want; they rotate in with everything else.
Plant a Hidden Message
Every tavern has its own message board, and the console can post to it directly — with any expiration you choose, to one tavern or broadcast to every tavern in the galaxy at once. Leave a note only the commanders who actually dock and check the board will ever see: a clue, a shout-out, a secret discount code nobody else knows to look for.

All three live in the console under Promos, Branding, and each port's own Tavern panel — nothing here requires touching the game's code or asking anyone for help.

The host console's Promos tab, showing a form to create a promo code and a table of existing codes with QR buttons
Promos — every code gets its own QR automatically.
The host console's Branding tab, showing a form to add a HUD slide and a list of slides currently in rotation
Branding — slides drop straight into the venue HUD's own rotation.

Ready to Chart Your Own Sector?

No download, no installer — just a browser, a starting Runabout, and a galaxy that's been waiting for you.

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